| _a (defined in nkMaths::Vector) | nkMaths::Vector | |
| _g (defined in nkMaths::Vector) | nkMaths::Vector | |
| _r (defined in nkMaths::Vector) | nkMaths::Vector | |
| _w (defined in nkMaths::Vector) | nkMaths::Vector | |
| _x (defined in nkMaths::Vector) | nkMaths::Vector | |
| _y (defined in nkMaths::Vector) | nkMaths::Vector | |
| _z (defined in nkMaths::Vector) | nkMaths::Vector | |
| a (defined in nkMaths::Vector) | nkMaths::Vector | |
| addW(float value) | nkMaths::Vector | |
| addX(float value) | nkMaths::Vector | |
| addY(float value) | nkMaths::Vector | |
| addZ(float value) | nkMaths::Vector | |
| crossVec3(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| distanceSquaredVec2(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| distanceSquaredVec3(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| distanceSquaredVec4(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| distanceVec2(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| distanceVec3(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| distanceVec4(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| dotProductVec2(const Vector &other) const | nkMaths::Vector | |
| dotProductVec3(const Vector &other) const | nkMaths::Vector | |
| dotProductVec4(const Vector &other) const | nkMaths::Vector | |
| dotVec2(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| dotVec3(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| dotVec4(const Vector &a, const Vector &b) | nkMaths::Vector | static |
| fromString(const nkMemory::StringView &str) | nkMaths::Vector | |
| g (defined in nkMaths::Vector) | nkMaths::Vector | |
| getCrossVec3(const Vector &other) const | nkMaths::Vector | |
| getDistanceSquaredVec2(const Vector &other) const | nkMaths::Vector | |
| getDistanceSquaredVec3(const Vector &other) const | nkMaths::Vector | |
| getDistanceSquaredVec4(const Vector &other) const | nkMaths::Vector | |
| getDistanceVec2(const Vector &other) const | nkMaths::Vector | |
| getDistanceVec3(const Vector &other) const | nkMaths::Vector | |
| getDistanceVec4(const Vector &other) const | nkMaths::Vector | |
| getLengthSquaredVec2() const | nkMaths::Vector | |
| getLengthSquaredVec3() const | nkMaths::Vector | |
| getLengthSquaredVec4() const | nkMaths::Vector | |
| getLengthVec2() const | nkMaths::Vector | |
| getLengthVec3() const | nkMaths::Vector | |
| getLengthVec4() const | nkMaths::Vector | |
| getNormalizedVec2() const | nkMaths::Vector | |
| getNormalizedVec3() const | nkMaths::Vector | |
| getNormalizedVec4() const | nkMaths::Vector | |
| getW() const | nkMaths::Vector | |
| getX() const | nkMaths::Vector | |
| getY() const | nkMaths::Vector | |
| getZ() const | nkMaths::Vector | |
| multW(float value) | nkMaths::Vector | |
| multX(float value) | nkMaths::Vector | |
| multY(float value) | nkMaths::Vector | |
| multZ(float value) | nkMaths::Vector | |
| normalizeVec2() | nkMaths::Vector | |
| normalizeVec3() | nkMaths::Vector | |
| normalizeVec4() | nkMaths::Vector | |
| operator!=(const Vector &other) const | nkMaths::Vector | |
| operator*(const Vector &other) const | nkMaths::Vector | |
| operator*(const Quaternion &other) const | nkMaths::Vector | |
| operator*(const Matrix &mat) const | nkMaths::Vector | |
| operator*(float coeff) const | nkMaths::Vector | |
| operator*=(const Vector &other) | nkMaths::Vector | |
| operator*=(const Quaternion &other) | nkMaths::Vector | |
| operator*=(const Matrix &other) | nkMaths::Vector | |
| operator*=(float coeff) | nkMaths::Vector | |
| operator+(const Vector &other) const | nkMaths::Vector | |
| operator+=(const Vector &other) | nkMaths::Vector | |
| operator-(const Vector &other) const | nkMaths::Vector | |
| operator-=(const Vector &other) | nkMaths::Vector | |
| operator/(const Vector &other) const | nkMaths::Vector | |
| operator/(float coeff) const | nkMaths::Vector | |
| operator/=(const Vector &other) | nkMaths::Vector | |
| operator/=(float coeff) | nkMaths::Vector | |
| operator<(const Vector &other) const | nkMaths::Vector | |
| operator<=(const Vector &other) const | nkMaths::Vector | |
| operator=(const Vector &other) | nkMaths::Vector | |
| operator=(const IntVector &other) | nkMaths::Vector | |
| operator==(const Vector &other) const | nkMaths::Vector | |
| operator>(const Vector &other) const | nkMaths::Vector | |
| operator>=(const Vector &other) const | nkMaths::Vector | |
| r (defined in nkMaths::Vector) | nkMaths::Vector | |
| setAsCrossVec3(const Vector &other) | nkMaths::Vector | |
| setW(float value) | nkMaths::Vector | |
| setX(float value) | nkMaths::Vector | |
| setY(float value) | nkMaths::Vector | |
| setZ(float value) | nkMaths::Vector | |
| Vector() | nkMaths::Vector | |
| Vector(float x, float y) | nkMaths::Vector | |
| Vector(float x, float y, float z) | nkMaths::Vector | |
| Vector(float x, float y, float z, float w) | nkMaths::Vector | |
| Vector(const Vector &other) | nkMaths::Vector | |
| Vector(const IntVector &other) | nkMaths::Vector | |
| w (defined in nkMaths::Vector) | nkMaths::Vector | |
| x (defined in nkMaths::Vector) | nkMaths::Vector | |
| y (defined in nkMaths::Vector) | nkMaths::Vector | |
| z (defined in nkMaths::Vector) | nkMaths::Vector | |
| ~Vector() | nkMaths::Vector | |